I had my first COP tutorial with my designated tutor to discuss my dissertation.
These are the notes that they gave me, which as soon to be typed up and emailed to me so I can read them better.
Basic feedback:
- Define my title more, make it more specific. For example "What possibilities is there in interaction design to encourage active lifestyles?"
- In my introduction I should include what sparked this topic, in my case the stairs experience. Talk about Actor-Network Theory.
- Define the difference between interactive and interaction design. What are the theories for each? Origins, history, approaches?
- Get quotes about interaction design
- Look at processing, data/info, have people talked about this topic before, what did they look at, what speculations did they make?
- Look at intentional and unintentional design. So interaction may be created with the purpose of making people active, however activity may be a byproduct of a design that wasn't intended. Unintentional example could be skateboarders, making obstacle courses out of buildings or what not, or free running also.
- Look at "The Line" London, psychogeography "subjective mappings", super graphics.
- Also look at what encourages children to play - play ground etc. Map out a pitch on the streets and document how people interact with it, so they start playing with it? Hop scotch is a good example, easily make games out of shapes or cracks in the roads or scenery that already exists.
- Medium is the message - research
- Find two quotes and links between them, key similarities of what they're saying. Theoretical arguments.
- Pokemon Go, Moving Brands
- Categorise interaction designs - games, performance, interface
- Mimic real world (experienced)
- Abstract digital (can't be experienced - new kind of experience they can't get anywhere else
- Problems with interaction design - predictable, boredom, goals/incentives for continued play, lack of context
- Challenge of digital - can you make an interaction experience without using something digital. Look at way finding, modified space, messages.
Reflection:
This tutorial has been really helpful to help me outline more of what I need to start researching for my dissertation, and has given me an idea as tot he structure of my dissertation as well. It also outlined flaws in my practical outcome, as I can't code and haven't produced anything with movement before, so to produce an interaction experience that's digital would be a real challenge given the time restraints.
My goal is to produce the dissertation outline and introduction by the end of the week, or beginning of next week at the latest. They also encouraged me to bring in the books I've been looking at for the next meeting.







No comments:
Post a Comment