Wednesday, 26 October 2016

OUGD601 COP: DEFINITIONS RESEARCH

Define: Interaction
noun
noun: interaction; plural noun: interactions
  1. reciprocal action or influence.
    "ongoing interaction between the two languages"
    • PHYSICS
      a particular way in which matter, fields, and atomic and subatomic particles affect one another, e.g. through gravitation or electromagnetism.


Noun
1. a mutual or reciprocal action or influence
2. physics the transfer of energy between elementary particles, between a particle and a field, or between fields.

Define: Interactive

Adjective
1. allowing or relating to continuous two-way transfer of information between a user and the central point of a communication system, such as a computer or television
2. (of two or more persons, forces, etc) acting upon or in close relation with each other; interacting

Source: Collins English Dictionary. England. Harper Collins Publishers.
adjective
  1. (of two people or things) influencing each other.
    "fully sighted children in interactive play with others with defective vision"
    • allowing a two-way flow of information between a computer and a computer-user; responding to a user’s input.
      "a fully interactive map of the area"



Define: Interactive Design

Interactive Design is defined as a user-oriented field of study that focuses on meaningful communication of media through cyclical and collaborative processes between people and technology. Successful interactive designs have simple, clearly defined goals, a strong purpose and intuitive screen interface.

Source: WIKIPEDIA. (2016) Interactive Design. [Online] Available from https://en.wikipedia.org/wiki/Interactive_design [Accessed: 26th October 2016]

"Designing interactive systems is concerned with designing for people using technologies to undertake activities in contexts. Designing interactive systems needs to be human-centred."

Source: BENYON.D., TURNER. P., & TURNER. S. (2005) Designing Interactive Systems: People, Activities, Contexts, Technologies. Addison Wesley, Pearson Education: England

"Interaction design is an area of study aimed at understanding how we relate to technology, and developing new design methodologies to create products and services that merge aesthetics and culture, technologies and humanities." pg 7

"For Irene McAra-McWilliam, head of the Interaction Design department at the Royal College of Art in London, interactive design is a discipline that 'explores the relationship between people and technology, [occurring] in the space where users and technologies meet, and interaction designers inhabit this space, looking in both directions simultaneously'." pg 7
Internal quote source: Irene McAra-McWilliam, quoted in Adrian Shaughnessy, 'Life Lessons', Design Week, 27 June 2002, p.14.

Source: PARKER, L. (2004) Interplay: Interactive Design. London: V&A Publications.


Define: Interaction Design

Interaction design, often abbreviated as IxD, is defined as "the practice of designing interactive digital products, environments, systems, and services."[1]:xxxi,1 While the digital side of this statement is true, Interaction design is also valid when creating physical (non-digital) products, covering the ideology of how a user may interact with it. Common topics that interaction design is most often associated with include designhuman–computer interaction, and software development. While interaction design has an interest in form (similar to other design fields), its main area of focus rests on behavior.[1]:1 Rather than analyzing how things are, interaction design synthesizes and imagines things as they might or ought to be. This element of interaction design is what clearly marks IxD as an aspect of a design field as opposed to a science or engineering field.

Source: WIKIPEDIA. (2016) Interaction Design. [Online] Available from https://en.wikipedia.org/wiki/Interaction_design [Accessed: 26th October 2016]

"The process of designing interactive digital products from websites to video games." Pg 14

Source: PRATT, A., and NUNES, J. (2012) Interactive Design: An Introduction to the Theory and Application of User-Centred Design. United States of America: Rockport Publishers

"Interaction design has its origins in web and graphic design, but has grown into a realm of its own. Far from merely working with text and pictures, interaction designers are now responsible for creating every element on the screen that a user might swipe, click, tap, or type: in short, the interactions of an experience."

Source: UX BOOTH. (2015) Complete Beginner's Guide to Interaction Design. [Online] Available from: http://www.uxbooth.com/articles/complete-beginners-guide-to-interaction-design/ [Accessed: 28th October 2016]

"Interaction Design (IxD) defines the structure and behaviour of interactive systems. Interaction designers strive to create meaningful relationships between people and the products and services that they use, from computers to mobile devices to appliances and beyond."

Source: THE INTERACTION DESIGN ASSOCIATION. (2005?) About & History. [Online] Available from: http://ixda.org/ixda-global/about-history/ [Accessed: 28th October 2016]

Define: Interactive Architecture

"The current terminology abounds with terms such as 'intelligent environments', 'responsive environments', 'smart architecture', and 'soft space'." Pg 13

"As people interact with architecture, they should not be thought of as 'users' but instead as 'participants'." Pg 13

Source: FOX, M., and KEMP, M. (2009) Interactive Architecture. New York: Princeton Architectural Press

"As Usman Haque puts it, such systems must utilize a definition of interaction as circular, or they are merely 'reacting' and not 'interacting'. A truly interactive system is a multiple-loop system in which one enters into a conversation: a continual and constructive information exchange." 

Source: ADDINGTON, M., and SCHODEK, D. (2004) Smart Materials and Technologies in Architecture. London: Architectural Press.

"Marcos Novak uses the term 'transactive intelligence' to define architectural intelligence that not only interacts, but that transacts and transforms both the user and itself."

Source: ALEXANDER, C. (1966) The Man-Made Object. New York: George Braziller

Define: User-centred Design

User-centered design (UCD) or user-driven development (UDD) is a framework of processes (not restricted to interfaces or technologies) in which the needs, wants, and limitations of end users of a product, service or process are given extensive attention at each stage of the design process.

Source: WIKIPEDIA. (2016) User-centred Design [Online] Available from https://en.wikipedia.org/wiki/User-centered_design [Accessed: 27th October 2016]

"User-centred design (UCD) is a design philosophy that puts the user of a product, application, or experience, at the centre of the design process." pg 12

"Even though UCD is widely applied in interactive design, no IxD project is ever purely user centred. Nothing is designed where the only considerations taken into account are users' needs, goals, and wants." pg 15

"'Your users are continuously redesigning your user interface in real time. Users become your co-designers because you can't imagine all the ways someone will actually use what you create.' Dana Chisnell, principle researcher at Usability Works." pg 18-19

Source: PRATT, A., and NUNES, J. (2012) Interactive Design: An Introduction to the Theory and Application of User-Centred Design. United States of America: Rockport Publishers

Define: Experience Design

Experience design (XD) is the practice of designing products, processes, services, events, omnichannel journeys, and environments with a focus placed on the quality of the user experience and culturally relevant solutions.

Source: WIKIPEDIA. (2016) Experience Design [Online] Available from https://en.wikipedia.org/wiki/Experience_design [Accessed: 27th October 2016]
taken from Aarts, Emile H. L.; Stefano Marzano (2003). The New Everyday: Views on Ambient Intelligence. 010 Publishers. p. 46.

"The bridge between business and design, combining organisational strategies and different design disciplines from UX to service design." - Jani Mordig

"An approach to design that enables you to think about the connection between business and its customers by defining the relationship they have." - David Eveleigh-Evans

"A design practice focussed on creating positive human outcomes....but the difference with experience design is customers are embedded in the process." - Rob Varney

"Andy Budd argues experience design has typically been about physical, tangible experiences, but in digital it makes little sense to ‘remove’ the (term or actual) user."

"The added ingredient of brand and added complexity of how we want people to feel when using something and moving through the process." - Rob Varney, Foolproof

"UX might focus on a single channel (hotel room booking via an app) but experience design orchestrates all channels and touchpoints (from seeing a hotel ad online to the checkout at reception)." - Jani Modig

"At Fjord, Dan notes there’s an especially tight interplay between interaction design and visual design, to 'create a system that helps people understand something, elegantly complete what they want to do, and have an experience they want to come back to and feast upon'."

Source: GRANNELL, C. (2015) Experience Design: An in-depth guide to what this mix of branding, UX, service design and more really means. Digital Arts [Online] Available from: http://www.digitalartsonline.co.uk/features/graphic-design/experience-design/ [Accessed: 27th October 2016].

What's the difference between interactive and interaction design?

"Interactive designers tend to think of the web as a series of branded moments that occur through a series of frames that a user clicks through.
Interaction designers are more concerned about the intent of the user and how they can help them accomplish a task."

Source: ZMIJEWSKI, B. (2010) Interactive and Interaction Design, What's the Difference? ZURB BLOG. [Online] Available from: http://zurb.com/article/365/interactive-and-interaction-design-what-s [Accessed: 28th October 2016]

"Interaction design is specifically a discipline which examines the interaction (via an interface) between a system and its user. It may also incorporate design focused on how information should be presented within such a system to enable the user to best understand that information.
User experience design focuses on the overall experience between a user and a product. It is not just concerned with the interactive elements but also the way that certain elements look, feel or contrive to deliver certain outputs."

Source: INTERACTION DESIGN FOUNDATION. (2015) What’s the Difference Between Interaction Design and UX Design? [Online] Available from: https://www.interaction-design.org/literature/article/what-is-the-difference-between-interaction-design-and-ux-design [Accessed: 28th October 2016]

"Interaction Design (IxD) defines the structure and behaviour of interactive systems."

Source: THE INTERACTION DESIGN ASSOCIATION. (2005?) About & History. [Online] Available from: http://ixda.org/ixda-global/about-history/ [Accessed: 28th October 2016]

"Unlike user experience design, which accounts for all user-facing aspects of a system, interaction designers are only concerned with the specific interactions between a users and a screen."

Source: UX BOOTH. (2015) Complete Beginner's Guide to Interaction Design. [Online] Available from: http://www.uxbooth.com/articles/complete-beginners-guide-to-interaction-design/ [Accessed: 28th October 2016]

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